XR AI Spotlight
XR AI Spotlight
XR AI Spotlight gives the stage to funders and makers pushing the boundaries of XR and AI. You will learn what happens when technology and creativity collide, how AI apps and XR tools are built and brought to market, the personal stories and workflows of leaders and creatives pushing the boundaries of what these 2 technologies can offer and the opportunities they unlock.
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June 17, 2025

The Best (and Worst) of the Camera API on Quest

The Best (and Worst) of the Camera API on Quest
XR AI Spotlight
The Best (and Worst) of the Camera API on Quest

Christoph is an XR veteran, he worked as an XR developer at Axel Springer, and is now one of the minds behind Laser Limbo, a successful mixed reality game on Quest that turned into a full AR arcade in Berlin. Over the past years he has worked on several projects and full games that merge physical and digital and push the boundaries of what the current generation of headsets is capable of.His recent research has been focused on the camera API leading to some of the craziest AND most polished prototypes I have seen, giving us a glimpse of the future of human computer interaction. Today we will dive into the Camera API and understand:- What is currently the biggest limitation- What are some creative uses you might not have thought about- How he implemented ball tracking in the working prototype, I personally tested- An important question you should ask yourself before even starting
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