Episodes

Designing XR for Long-Term Distribution and Impact
June 10, 2026

Designing XR for Long-Term Distribution and Impact

Mike Golembewski is an interactive designer, researcher, and writer running MWG Design & Research, an independent consultancy focused on immersive media, artistic practice, and emerging technology. In this episode, Mike break...

Listen to the Episode
Can a 360 Drone beat Insta360 for Gaussian Splatting?
June 3, 2026

Can a 360 Drone beat Insta360 for Gaussian Splatting?

Andrey Shelomentsev is the co-founder of Splatica, a London-based physical AI infrastructure startup building consumer-grade 3D reality capture pipelines. In this episode, we get into the real trade-offs between capture tools...

Listen to the Episode
Gaussian Splats Workflow for Unity and AR
May 27, 2026

Gaussian Splats Workflow for Unity and AR

In this episode, Ruben Frosali, founder of TRIDOT and Head of Cinematics at JADU AR, unpacks how he builds interactive Gaussian Splat experiences across Unity, AI generation tools, and mobile AR. Drawing on two decades of wor...

Listen to the Episode
Relighting Gaussian Splats Is Now Possible
May 20, 2026

Relighting Gaussian Splats Is Now Possible

Fernando Rivas-Manzaneque is the CEO and co-founder of Volinga AI, a spin-off born from early research into 3D Gaussian Splatting for professional film and virtual production. In this episode, Fernando walks through what Voli...

Listen to the Episode
The Best in 3D GenAI right now
May 13, 2026

The Best in 3D GenAI right now

Explore the latest in 3D Generative AI tools, workflows, and industry implications with Gabriele, Stefan, and Philipp. Discover top models, segmentation techniques, Gaussian splatting, and future trends shaping 3D AI. Subscri...

Listen to the Episode
How to Bring Your CAD Data to XR
April 29, 2026

How to Bring Your CAD Data to XR

In this episode, Christian Stein, co-founder and CEO of Threedy GmbH, explains why CAD data remains so difficult to use outside engineering, even inside companies like Mercedes-Benz and BMW. Spun out of the Fraunhofer Institu...

Listen to the Episode
How to Build AI Lenses on Spectacles
April 22, 2026

How to Build AI Lenses on Spectacles

In this episode, we speak with Inna Horobchuk, an architect and creative technologist exploring spatial AR through Snap Spectacles. She shares how her background in architecture informs her approach to designing digital layer...

Listen to the Episode
How VR Games Get Found Now
April 15, 2026

How VR Games Get Found Now

Shane Harris, founder and CEO of SideQuest and Tetiana from the popular YouTube channel Discover Tatiana join us to take a look at how VR discovery has changed from the early Quest era to today’s far more crowded market. They...

Listen to the Episode
Solaya: the 3DGS App for Ecommerce
April 8, 2026

Solaya: the 3DGS App for Ecommerce

Mariem Farhat, co-founder and CEO of Solaya, joins us to break down how smartphone-based 3D Gaussian Splatting can make high-fidelity product capture usable for retail and e-commerce. Drawing on her background at the intersec...

Listen to the Episode
All you need to know about the Portal Cam
April 1, 2026

All you need to know about the Portal Cam

In this episode, Mindy Lee from XGRIDS discusses the innovative PortalCam, a spatial camera that combines SLAM technology with Gaussian splatting for fast, high-quality 3D capture. The conversation explores practical workflow...

Listen to the Episode
The Future of Surgery: Digital Twins and VR
March 25, 2026

The Future of Surgery: Digital Twins and VR

Dr. Ryan Moore is a pediatric cardiologist and Chief Emerging Technologies Officer at Cincinnati Children’s Hospital, where he leads teams building AR, VR, robotics, and AI systems that can move from prototype to real clinica...

Listen to the Episode
How to get clients for AR Projects today
March 11, 2026

How to get clients for AR Projects today

Today’s guest is Max Van Leeuwen, he is a digital creator known for his innovative work in augmented reality and more specifically Lens Studio. We discuss Max's creative journey, the importance of storytelling in AR projects,...

Listen to the Episode
Open Brush is Not What You Remember
March 4, 2026

Open Brush is Not What You Remember

In this conversation, Andy Baker, lead developer at OpenBrush, and Sutu, a renowned digital artist, discuss the evolution of OpenBrush, a powerful VR creative tool. They explore its features, the experiences of artists using ...

Listen to the Episode
Tools and Workflows for Shipping Web Games
Feb. 25, 2026

Tools and Workflows for Shipping Web Games

James C. Kane is a Webby-winning developer and emerging tech artist pushing the boundaries of what #WebXR can do. We unpack how he builds narrative-first immersive experiences that grab attention in the first seconds, from es...

Listen to the Episode
VR Vs CAVE Ship Simulators at MARIN
Feb. 18, 2026

VR Vs CAVE Ship Simulators at MARIN

Giorgio Ballestin is a Technical Product Manager and XR specialist at MARIN, the Netherlands’ maritime research institute, where he owns the XR development roadmap and helps shape long-term simulation and digital twin capabil...

Listen to the Episode
The Role of AI in 3D Animation
Feb. 11, 2026

The Role of AI in 3D Animation

A single Cascadeur post on X triggered an uproar on social media. From excitement to hatred, the community of professionals and creatives voiced their feelings, asked legitimate questions and tried to understand how AI is res...

Listen to the Episode
Geospatial AI Explained by Niantic Spatial
Feb. 4, 2026

Geospatial AI Explained by Niantic Spatial

Asim Ahmed, multi-award-winning game developer and head of product marketing at Niantic Spatial, joins the show to break down how geospatial AI is reshaping both digital experiences and real world infrastructure. As one of th...

Listen to the Episode
Gaussian Splatting for Cultural Heritage
Jan. 28, 2026

Gaussian Splatting for Cultural Heritage

In this episode we talk with Thomas Flynn, a digital heritage specialist with deep experience in 3D digitisation, open access, and online publishing. Thomas has worked with UNESCO, Europeana, Oxford University, Creative Commo...

Listen to the Episode
Social VR Identity and Economy: What the Data Shows
Jan. 21, 2026

Social VR Identity and Economy: What the Data Shows

Mila is a PhD student in Switzerland and a researcher of social VR culture, known for a multi-year survey series on metaverse identity, harassment, and now virtual economies. In this episode, we unpack what people actually do...

Listen to the Episode
These AI Smart Glasses Last the whole day
Jan. 14, 2026

These AI Smart Glasses Last the whole day

Cayden Pierce, CEO of Mentra, joins the show to discuss how his team is building an operating system for the next generation of personal computing through #smartglasses. Drawing on experience from MIT, building #AI agents, an...

Listen to the Episode
This AI Game Engine Feels Like a Toy
Jan. 7, 2026

This AI Game Engine Feels Like a Toy

Nuno Leiria, founder and CEO of Nilo and former performance lead for Unreal Engine 5 and Fortnite at Epic Games, breaks down how Nilo lets anyone build playable 3D worlds in the browser in minutes without complex #GameEngines...

Listen to the Episode
This AI Can Control Characters in Real Time
Dec. 10, 2025

This AI Can Control Characters in Real Time

Viren Tellis, co-founder and CEO of Uthana, joins the show to discuss how generative AI is reshaping motion creation for games, VFX, and interactive worlds. With over 15 years of experience leading product and operations team...

Listen to the Episode
From 3D GenAI to the End of Game Engines
Dec. 3, 2025

From 3D GenAI to the End of Game Engines

Tejas Kulkarni, CEO of Common Sense Machines and PhD in Brain and Cognitive Sciences and AI from MIT, explains how CSM turns images and sketches into game-engine ready 3D assets. He breaks down why CSM ranked highly on the 3D...

Listen to the Episode
The Next Evolution of Motion Capture for VFX Artists
Nov. 19, 2025

The Next Evolution of Motion Capture for VFX Artists

Nikola Todorovic, filmmaker, VFX supervisor, and co-founder of Wonder Dynamics (now Autodesk’s Flow Studio), shares how AI is reshaping 3D animation and post-production. In this episode, he explains how Flow Studio simplifies...

Listen to the Episode