Got a super complex model with heavy particle systems—like hair or fur—that’s tough to render in real-time? 🖥️ Just render it once using the camera ray tool, then convert it to a Gaussian Splat. Now you can view it in real time—even in a web browser. It’s a game-changing method using pre-rendered images for smooth, lightweight models.
#GaussianSplatting #3DOptimization #RealTimeRendering #WebReady3D