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Lisa Maria Egger, Co-founder & COO at Arrival.Space, an award-winning immersive web-based platform developed by Stratum1 that empowers people to create, connect, share, and explore next-generation content wherever you want on VR headset, mobile or the browser. In this conversation, we will look at:
- The key feature that turns Gaussian Splatting into the next level web content
- How these spaces can be experienced on web, mobile, and in #vr
- A storytelling feature I have never seen in any other platform
- The core reasons why this must be built on the open web

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CONNECT WITH LISA
💼 Linkedin: https://www.linkedin.com/in/lisamaria-egger/
🔗 Website: https://arrival.space/

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CONNECT WITH ME
🐤X (Twitter): https://twitter.com/GabRoXR
💼 Linkedin: https://www.linkedin.com/in/gabriele-romagnolixr/
🔗Link-in Bio: https://beacons.ai/gabroxr

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PAST EPISODES
🎙️Show Website: https://www.xraispotlight.com/
🟢Spotify: https://open.spotify.com/show/7HLkRmFFBfmsr7MSFgthXi
🍎Apple Podcast: https://podcasts.apple.com/us/podcast/xr-ai-spotlight/id1718315002

Chapters

00:00 Intro
02:35 Arrival Space Overview
05:20 Interoperability and Open Web
07:30 Creating and Linking Spaces
10:00 Gaussian Splatting Integration
12:40 Making Splats Walkable
15:10 Multiplayer and Social Features
17:30 Cross-Platform Experiences
20:10 Creators and Sharing Tools
22:30 Discoverability and Navigation
25:00 Types of Spaces Created
27:10 Virtual Worlds Museum
29:20 Challenges in Interoperability
32:10 Business Model and Monetization
35:00 EU Funding and Advice