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Episodes

July 29, 2025

Designing AR for Nike, NYX & Gen Z: Behind the Scenes at Snap’s Arcad…

Andrew Seleznov. Head of AR Production at Arcadia. Snap's internal creative studio for branded experiences working with the Biggest brands in the world and reshaping the way user interact and angage digitally and with the wor...

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July 22, 2025

The GenAI Tool for Businesses (Sorry, Indie Creators)

Kent Keirsey is the founder and CEO of Invoke. He has been in the tech industry for over 14 years, serving as a product and business leader in startups across B2B, B2C, and Enterprise SaaS. In 2022, he was an early contributo...

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July 15, 2025

Varjo Just Made Gaussian Splatting Enterprise-Ready

Knut Nesheim has a background in large-scale machine learning systems and big data. He leads the engineering teams building Teleport, the Gaussian splatting tool created by Varjo, the Finnish hardware company renowned for the...

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July 8, 2025

How to Build Worlds (and Make Money) on Viverse

Andranik Aslanyan is Head of Growth for VIVERSE at HTC, where he leads business strategies across marketing social media and product development to grow and scale this world-building platform built on the web for the web. In ...

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July 2, 2025

What It’s Really Like to Build Vision Pro Apps Today

Matt Hoerl is a designer building things that feel inevitable once they exist. He founded Beautiful Things in 2024, a studio crafting AI native spatial experiences for the Apple Vision Pro. His visionOS apps have been globall...

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June 25, 2025

The Art of Designing Believable AI Agents

Yuqian Sun is a Chinese AI narrative researcher based in London and currently a doctoral student at the Royal College of Art. Leveraging her expertise in interactive media, she creates narrative experiences that feel alive an...

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June 17, 2025

The Best (and Worst) of the Camera API on Quest

Christoph is an XR veteran, he worked as an XR developer at Axel Springer, and is now one of the minds behind Laser Limbo, a successful mixed reality game on Quest that turned into a full AR arcade in Berlin. Over the past ye...

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June 11, 2025

3D Animation with AI and Beyond

Naureen Mahmood is the CEO & co-founder of Meshcapade, an award-winning tech startup based in the heart Europe’s largest AI ecosystem, Cyber Valley. At Meshcapade she is applying her work on human understanding for training A...

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June 4, 2025

Physical First: Rethinking UX for Spatial Computing

Orlando Mathias is a truly hands-on designer traversing the full breadth of product innovation from Strategy through to the nitty gritty of design & prototyping. He has led product innovation projects with Meta, Samsung 's De...

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May 28, 2025

Why Gaussian Splatting Changes Everything for the 3D Web

Lisa Maria Egger, Co-founder & COO at Arrival.Space, an award-winning immersive web-based platform developed by Stratum1 that empowers people to create, connect, share, and explore next-generation content wherever you want on...

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May 21, 2025

Designing the Future of E-Commerce with XR and AI at Amazon

Xiaobi (Iris) Pan is a globally recognised pioneer in the field of Emerging Technology Design. She is the mind behind interactive installations that blend digital and physical, visited by millions of participants. Currently, ...

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May 7, 2025

Why Pros Use ComfyUI and How to Get Started

Lovis Odin is a French interactive designer specialising in 3D, XR and motion. With the advent of AI he started digging into tools and workflows to accelerate and augment the work of creatives, and today he will share with us...

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April 30, 2025

Tools, Workflows, and Optimizations for Gaussian Splatting

Olli Huttunen is an entrepreneur, video editor, 3D specialist, software developer and a real authority when it comes to Gaussian Splatting. I got to know Olli thanks to his Youtube channel, a priceless resource for anybody wh...

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April 23, 2025

What Deploying XR for Millions Taught Us

Marcus Ernst is Project Manager at MACK One, one of the drivers behind the AUREA Award community and a member of the MACK Research Team. He has been instrumental in creating attractions that have been the first immersive expe...

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April 16, 2025

This App Turns Doomscrolling into Roomscrolling

Jason was a PM Director at Meta, GM at Vine, at Google he worked on Youtube and Gmail and all this experience in Big tech companies taught him a hard lesson on what to keep and what to get rid of when building products people...

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April 9, 2025

The Future of 3D Generative AI with Meshy’s CEO Ethan Hu

Ethan Hu holds a PhD in computer graphics and AI from MIT, he is the CEO at Meshy a Silicon Valley based startup creating an AI-powered tool that generates textured 3D models from images or text, in under a minute. Meshy is t...

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April 2, 2025

HoverFit: The VR Fitness Game That Works in Your Browser

Yin-Chien Yeap is an XR developer who believes in making accessible immersive experiences for everyone. As part of that mission, he and his team have decided to bring a popular genre to the WebXR: Fitness. In this conversatio...

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March 26, 2025

AI Meets AR: Building the Future with Snap Spectacles

Ernest Spicer is a data scientist, game developer, and technology executive developing new immersive learning and gaming experiences in AR powered by AI, and I don’t say that lightly because Ernest and his team were the first...

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March 19, 2025

The XR Company That’s Powering Over 2 Billion Products

Connell Gauld is the CTO and Co-Founder of Zapworks. Zapworks was funded in 2011 and is one of the world's leading XR Platforms and creative studios. Since then the team kept building and innovating launching: - An affordable...

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March 12, 2025

How Kiri Solved Gaussian Splatting’s Biggest Limitation

Jack Wang is the CEO of Kiri engine a powerful 3D scanning app for Android, iOS (and web browsers!). I have experienced Kiri myself and trust me, there some key features that makes it different from anything else on the marke...

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March 5, 2025

Wisear: Neural Interface that fits in your ears

Yacine Aciakh spent over six years as a Senior AI Product Manager at Criteo, one of France's first unicorns, where he grew multiple products to $100M in annual revenue. In 2019, he co-founded Wisear with one clear goal: conne...

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Feb. 26, 2025

How Jeri Ellsworth Built Tilt Five AR Glasses

Jeri Ellsworth is an inventor, product creator, chip designer, and system-level engineer. Her combined passion for gaming and invention has fueled the creation of many cutting-edge technologies, culminating in the creation of...

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Feb. 19, 2025

The Present and Future of XR Gaming with Jesse Schell

Jesse Schell is the CEO of Schell Games, a team of more than one hundred fifty people with an impressive success streak. Some of their greatest success include games like Among Us and the “Expect You To Die” Trilogy and toda...

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Feb. 12, 2025

How to Build Co-Located MR Games for Quest

Steven founded Fantail Games to create Mixed Reality games that deepen our connection with the real world, the physical environment and our friends/family. He has worked on 40+ games with clients including Disney, Universal, ...

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